I think that it should be made an area where combat is restricted, but I don't think that it should be a joint CP. One reason is because HAVOC has forcefully taken over that area so we should not be splitting it. Another is that the APC allows all people the chance, we are not the TSA or border control so we do not check people when the enter our lands, if they break our laws then appropriate action is taken but other than that it makes no sense.
I agree with this completely. Some officers do not go on unless there is a TST patrol (or other spec unit patrol managed by officers on standard patrol at a time). But maybe edit it to allow them to have higher tier weaponry just in case as they are -- within roleplay -- at a higher standard of weapon handling training. Maybe a 6.5mm weapon or forced single fire 7.62 rifles for higher level members.
The issue with the realism plea is that if it was realistic, there would not be police there would be martial law with all civilians either evacuated or under curfew and there would be regular bombing runs on HAVOC's CP as well as their infrastructure. So I don't think this is a good idea due to this, I get where you are coming from but unless it took at least a restart to receive a weapon and rebels couldn't get higher than 5.56mm weapons as well because it wouldn't be fair for APC to have to deal with it.
I agree that this should be implemented and people should also pull over more, but due to the fact that every rule that tries to force this will get major backlash and hate and will reduce player count even more or it certain individuals may find loopholes within them then memorise and abuse them (therefore leading to a new rule being needed that stop the use of loopholes, which just in general may be useful). So due to these factors, I don't think this would be useful for player base or for support/staff members having to deal with cases concerning it.
I think that in theory this is a good idea but then there will be a race between standard patrol officers to get to the major crime and if more than 3 get there then there will almost certainly be an argument about who was there first or who should be there. On top of that if there are higher officers there they will most likely instruct the lower ranked officers to leave because they wan't to be there and then PCC case may be brought for abuse of power. And it would just cause a major shit show so for this reason I think it should be an advisory statement given in training but it should not be enforced. Although, the highest ranking member TST should be able to tell command other non TST officers even if they are a lower rank within the APC due to this being how it works in real life and this may help with your request for more realism.
I don't mean to be rude or disrespectful but this suggestion shows a bit of naivety due to the fact that people will rob whoever they want (as long as it's not a NHS medic or someone the likes of that). I think that it would be better if people did this and maybe stopped robbing people who look less experienced but instead helped them out, for instance giving them tips or a tour of the island maybe to show them around and help them get an economy before robbing them.
Again, it shows a bit of naivety because people want to do runs such as meth or coral then with that money buy weapons and get into combat situations. This is due to the fact that arma 3 is primarily a militarised game and to so people may not want to spend time buying things for money then reselling for high as most likely the'd just rob the person trying to sell the thing to them or get robbed trying to sell it for more. And even if they are a 'trusted' person no one would buy things from them for more than like 50k because if someone wants a taser they can just rob a cop then hightail away before they can get arrested.
Overall, i think that the 1st APC suggestion is good and should be implemented but I do not think that in their current state any others should be implemented. I think the base idea of the HAVOC CP being more roleplay based is a good idea but sharing shouldn't take place and other base concepts of the suggestions are good but they need to be look at in a practicality sense because almost any time things are made more realistic you will get the 'It's a game, there is no point in making it so realistic' response and then that can reduce player base even more. I also think that maybe reducing the price of HAVOC Visas would be a good idea and making them stay in your inventory when you log off or through restarts. Other than that I applaud you for having the initiative and confidence to bring it up but with the current state and the demographic of the player base making a more roleplay oriented server would hurt it more than heal it even though it is an RP server at heart with the types of people who play on the server I just don't think a less combat oriented server would help it.